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A quiet revolution is transforming the games industry as
developers turn to outsourcing to control spiraling next generation costs. Outsourcing in Next Generation Games Development – reveals a sea change in games development that is resulting in significant expenditure
being shifted to outsourced services providers, many located in Eastern Europe and South Asia. This study by Screen Digest is the first detailed study of this increasingly important and rapidly growing market.
The report's author, Games Investor Consulting's Rick Gibson, says: "Every transition to a new generation of consoles is painful, but this one is proving much more difficult and more expensive than before.
Outsourcing is one of the few effective strategies in use today by the world's largest games studios to keep costs, particularly resource costs, under control."
Key findings:
- The global market for games outsourcing will reach $1.1bn by the end of 2006 and is set to grow to $2.5bn by 2010 – representing 40% of
total games development spend
- Outsourcing is already common – it is estimated that 60% of games studios outsource today, with this figure projected to rise to 90% by
2008
- If left unchecked, production for games developed for the new generation of games consoles will increase by 50%
- Demand for quality art and animation will soon outstrip supply by experienced outsourcing providers
- Undersupply of skills will result in rising prices and the continued suppression of the number of new titles in development
In the report:
- Detailed profiles of the major players in the outsourcing marketplace
- Key lessons for managing outsourcing
- Use of outsourcing by independent and publisher studios
- Market sizing and projections 2005 to 2010
- Detailed breakdown of the outsourcing disciplines
- Analysis of the structure and trends of the outsourcing marketplace
- A history of outsourcing inside and outside the games industry
Table of contents
List of tables and charts
Executive Summary Introduction Definitions Sources of Data Forecast methodology Outsourcing inside and outside the games industry
History of outsourcing outside the games sector The cycle of outsourcing adoption Stage 1: Cost over quality Stage 2: Partnership Stage 3: Value creation Changing paradigms for games development
History of outsourcing within games development companies Outsourcing pre-2000 Outsourcing post-2000
Outsourcing in the next generation Next generation console hardware
Games production in the next generation Resourcing for the next generation
Lessons for managing outsourcing Pitfalls for the inexperienced manager of outsourcing Cost over quality
Poorly defined specifications Inadequate due diligence Bait and switch Low quality output Poor communication Poor project and relationship management by the client Managing change within the client
Poor financial controls Team integration Cost overruns Expected benefits for the experienced manager of outsourcing Cost savings versus full time staff Resource flexibility Focus
Access to skills not in house Partnerships Managing the troughs not the peaks 'Tuning up' processes Skills from outside the industry
Use of outsourcing by independent and publisher studios
Practises and attitudes today Strategy for outsourcing Three types of adoption of outsourcing: Early Adopters Late adopters Non adopters Outsourcing methodologies
Micro-managers – extending core teams Macro-managers – externalising whole teams
Outsourcing disciplines The use of art outsourcing today Art Art outsourcing in the next generation
Animation The use of animation outsourcing today Animation outsourcing in the next generation Audio and Music The use of audio and music outsourcing today
Audio and Music outsourcing in the next generation Localisation The use of localisation outsourcing today Localisation outsourcing in the next generation Middleware The use of middleware today
Middleware in the next generation Miscellaneous outsourcing The use of miscellaneous outsourcing today Miscellaneous outsourcing in the next generation Motion Capture
The use of motion capture outsourcing today Motion capture outsourcing in the next generation Porting The use of porting outsourcing today Porting outsourcing in the next generation Programming
The use of programming outsourcing today Programming outsourcing in the next generation QA The use of QA outsourcing today QA outsourcing in the next generation Script
The use of script outsourcing today Script outsourcing in the next generation
Market sizing and projections Total global market size, 2005-1010 Market drivers Market inhibitors
The structure and trends of the outsourcing marketplace The structure of the outsourcing marketplace Boutique providers Scale providers Multi-discipline providers
The geography of the outsourcing marketplace North America Europe South Asia and Asia Australasia Business model analysis Risk Profile Future trends in the market
Major players in the outsourcing marketplace
Alive Interactive Media Babel Media Dhruva Interactive Glass Egg Interserv Liquid Development Nikitova Tose Software Additional companies of interest in the market
Sources of additional information on outsourcing companies GamesOutsourcer Gamasutra
Tables and charts
Use of outsourcing by independent and publisher studios
Chart 1: Frequency of outsourcing Chart 3: Processes outsourced Chart 2: Causes of outsourcing Chart 4: Benefits of outsourcing Chart 5: Pitfalls of outsourcing
Chart 6: Locations of outsourcing contracts Chart 7: Concerns about offshoring Chart 8a: Processes to be outsourced in future Chart 8b: Fastest growing processes to be outsourced in future
Chart 10: How publishers will oversee outsourcing by 3rd party developers Chart 9: Developers moonlighting outsourcing companies between projects
Chart 11: What processes can be 'safely' outsourced by 3rd party developers
Outsourcing disciplines Global art outsourcing expenditure Chart 12: Global art outsourcing expenditure
Chart 13: Global animation outsourcing expenditure Global animation outsourcingexpenditure Chart 14: Global audio and music outsourcing expenditure
Global audio and music outsourcing expenditure
Chart 15: Global localisation outsourcing expenditure Global localisation outsourcing expenditure Chart 16: Global middleware outsourcing expenditure Global middleware outsourcing expenditure
Chart 17: Global miscellaneous outsourcing expenditure Global miscellaneous outsourcing expenditure Chart 18: Global motion captureoutsourcing expenditure Global motion capture outsourcing expenditure
Chart 19: Global porting outsourcing expenditure Global porting outsourcing expenditure Chart 20: Global programming outsourcing expenditure Global programming outsourcing expenditure
Chart 21: Global QA testing outsourcing expenditure Global programming outsourcing expenditure Chart 22: Global script outsourcing expenditure Global script outsourcing expenditure expenditure 2005-2010
Market sizing and projections Global games outsourcing expenditure 2005-2010 Chart 23: Global games outsourcing
Chart 25: Outsourcing as a percentage of total games development expenditure 2005-2010 Outsourcing as a percentage of total games development expenditure 2005-2010
Regional games outsourcing expenditure 2005-2010 Chart 24: Regional games outsourcing expenditure 2005-2010
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