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Games Industry Research

Games Investor Consulting tracks the growth and development of the global games industry and numerous of its sub-sectors. We maintain extensive global and regional databases covering the development, publishing, tools, middleware, outsourcing, casual gaming and MMOG markets. We also undertake survey-based primary research and have carried out hundreds of detailed interviews to date with games companies across the globe.

We combine our existing research databases, industry knowledge and primary research capabilities to provide tailored research and strategy consulting services to suit the games industry-related needs of finance, media, telecoms, government and academic organisations as well as companies from the games industry itself (see clients). This has included market forecasting, competitive intelligence, market entry planning, strategy planning and business development, M&A and investment target identification, company, market and IP due diligence, contract negotiation assistance and board representation.

However, we continue to provide various research resources for free on this site:

  • Monthly thinkpieces; most were originally published as part of GIC's Mind Your Own Business column in Develop Magazine
     
  • A brief history of the computer and video games industry, including the current state of play
     
  • A look at how the games industry works, its constituent parts and standard business models
     
  • GIC has authored four major market research reports covering different aspects of the games industry
     
  • GIC has stopped providing UK-listed games company analysis but has provided its archive of company research here
      
  • Find definitions for the financial and games industry terminology in our glossary of terms

Copyright 2008 Games Investor Consulting Ltd. All rights reserved