Games Investor Consulting - Games Industry Business Intelligence




Raise the game (2008) 

 

The Raise the Game report written by Games Investor Consulting and commissioned by NESTA assesses the competitiveness of the UK's games development sector in an international context.

 

The report profiles the games development sectors of the UK, Canada, France and Germany, with a particular focus on policy measures from national and regional governments, identifying challenges and opportunities that have emerged as a consequence of the evolution of video game markets and technology.

 

The report was released in December 2008 and you can download it here.

 

TABLE OF CONTENTS

 

Executive Summary

 

Introduction

Chapter overview

 

Chapter 1: Assessment of the UK versus its competitors

 

United Kingdom

Sector snapshot

Scale of UK games development sector

Talent pool

Creativity

Strength of UK-owned companies

Access to finance

 

Canada

Historical outlook

Scale of Canada games development sector

Talent pool

Creativity

Strength of Canadian-owned companies

Access to finance

Availability of government support

 

France


Historical Outlook

Scale of the French games development sector

Talent pool

Creativity

Strength of French-owned companies

Access to finance

Availability of government support

 

Germany

 

Sector snapshot

Scale of German games development sector

Talent pool

Creativity

Strength of German companies

Access to finance

Availability of government support

 

Chapter 2: Update on policy measures

 

Target territories

Other territories

 

Chapter 3: Impact of policy measures

 

UK

Impact of government support on UK games development industry

Evidence of impact of government support

Canada

Impact of government support on Canadian games development industry

Evidence of impact of government support

France

Impact of government support on French games development industry

Evidence of impact of government support

Germany

Impact of government support on German games development industry

Evidence of impact of government support

 

Global sales rankings

Commentary

 

Chapter 4: Future competitive indicators

 

Changing market conditions

Opportunities

Threats

Features of successful studio sectors in 2013

Gap analysis for the UK

 

Chapter 5: Conclusions

 

Key challenges for UK games studios

Balancing original game creation with third party licence work

Managing rising development costs

Increasing access to finance

Maintaining a flow of new company start-ups to refresh the sector
Generally low quality of graduates

Stopping brain drain weakening the sector in the long term

Accessing new markets and demographics

Lack of governmental support

 

Rising to the challenge

 

Increasing the flow of original new games

Exploiting the massive potential of online gaming

Growing the online games services sector

Exploiting synergies between converging media

Increasing the calibre of graduates

Protecting UK creative jobs while exploiting globalisation

Increasing the availability of more substantial support from public funds